Quick Start
Place the turn tracker on the spot for the 1st night.
Each night, roll the die to determine your category.
If you land on green (Jam-Packed), pink (Spin Class), or blue (Latke Lore):
Answer trivia correctly to draw a random Perk token and collect the card.
If you land on purple (Pot o' Gelt):
Follow the festive prompt.
After night 4, play the Shamash Shakeup round.
Collet Perks and Treats, and swap for the Perks you want, to score the mmost points!
What’s in the Box
84 Trivia cards
28 Action cards
Bonus Tater Tots deck
81 Perk tokens
38 Treat tokens
1 bag
1 turn tracker
1 die
1 rule booklet
Separate the cards out by category (Jam-Packed, Spin Class, Latke Lore, and Pot o' Gelt) and shuffle each deck.
Game Setup
Separate the cards out by category (Jam-Packed, Spin Class, Latke Lore, and Pot o' Gelt) and shuffle each deck.
The Tater Tots deck offers easier questions for younger players or those less familiar with the holiday. If playing with it, shuffle it and place it with the other decks.
Place the Perk tokens into the bag
Game Play
Each round, proceed clockwise around the players.
Nights 1–8
1 or נ (nun): Jam-Packed2 or ג (gimmel) or 2: Pot o’ Gelt3 or ה (hey): Latke Lore4 or ש (shin): Spin Class
If you land on a trivia ategory (Jam-Packed, Latke Lore, Spin Class), answer the question correctly to draw a random Perk token and collect the card.
If playing with Tater Tots, draw from the dedicated deck any time that player's roll would land them on a trivia category.
Optional twist: if a player gets 3 questions wrong in a row, draw their next quetion from the Tater Tots deck.
If you land on Pot o' Gelt, follow the festive prompt.
If instructed to Pick a Perk,choose any token from the bag.
If instructed to Take a Treat, collect a Treat token.
If any player instructed to swap Perks has none, substitute 2 Treat tokens.
If a prompt does not apply, move on to the next player's turn.
When finished with an action card or if a player answers a question incorrectly, place the card in a discard pile beside its deck.
If a player's roll would land them on an empty deck, shuffle the deck's discard and draw from that.
If there are no more cards at all in a trivia category, draw from the Pot o’ Gelt deck instead.
Shamash Shakeup
1 or נ (nun): Swap Perks with any player2 or ג (gimmel) or 2: Take 2 Treats3 or ה (hey): Take 1 Treat4 or ש (shin): Pass 1 Treat to the player on your right
At the end of this round, move the turn tracker to the #5 spot and play the remaining nights as before.
Game End
Scoring
- 2 points for every Perk token.
- 1 point for every Treat toen Perk token bonuses:
- 3–4 Perk tokens of the same design: 2 points
- 5+ Perk tokens of the same design: 3 points For example:
- 3 latke tokens and 4 sufganiyot tokens = 4 points
- 5 olive & feta tokens and 3 latke tokens = 5 points
- Historian Award — most Latke Lore cards
- Traditionalist Award — most Spin Class cards
- Cultured Award — most Jam-Packed cards
Bonus Awards: 2 points each
- In case of a tie, each tied player gets 1 point.
Play with Treats
- Replace Treat tokens with chocolate gelt, or another uniform treat (like chocolate kisses, flavored suckers, etc.).
- Replace Perk rokens with a selection of varied goodies, like fun-sized candy bars.
- Skip the scoring: When the game ends, all players keep their goodies, making everyone a winner!
